The August 5th issue of Japanese gaming magazine Famitsu has revealed several details, such as environments, class details, and character races. Scans from the magazine depict character artwork and even several in-game shost.
From NeoGAF:
Stages:
Desert City – Uldaha
Forest City – Gridania
Ocean City – Rimsa Rominsa
(the spelling could be way off, just going from the 2ch stuff Munba posted)
Armory System:
- you can change jobs and lifestyles freely
- by changing your weapon, you are essneitally changing jobs, and can do so anywhere
- so if you are invited to a PT and there are a lot of fighters, you can switch to a caster, then when your adventures are over, go fishing or synth some stuff
- weapons and def gear all have their own merit. if you want to hone a particular skill, you can coordinate your equipment in that direction
- rather than character levels and skills, the main thing is the skill of the item you are holding
- you can play on your own and switch between fighter and caster to heal yourself, so soloing is easy
- typical jobs of the FF series, e.g. warrior and black mage, are being avoided
- you can basically enjoy this world in any way you want. (me: freedom seems to be the main point here)
The character races set for Final Fantasy XIV were detailed by IGN earlier today:
Hyuran: The race with the highest population in Eorzea. They’re split into midlanders and highlanders, depending on where they reside.
Miqo’te: A race of hunters that’s split into day and night clans, referred to respectively as Sun Seekers and Moon Keepers.
Lalafell: A small-framed, highly intelligent farming people that originates from islands in the southern seas. They’ve now spread throughout the land, although there aren’t too many of them in cold environments.
Elezen: This ancient race once ruled over Eorzea. They have excellent hearing abilities thanks to their ears, which stick out. While they once fought with the invading Hyuran, the two races now coexist almost completely peacefully.
Roegadyn: A large-framed sea going people based in the northern seas.
These races correspond, respectively, to FFXI’s Hume, Mithra, Tarutaru, Elvaan, and Galka races. FFXI fans will probably recognize them instantly once Square Enix shares official artwork.
As detailed above, the Huyran and Miqo’te races are split into sub types. In an interview with the magazine, director Nobuaki Komoto wouldn’t disclose if this character setting will play a part in the game.
Also introduced in the magazine are four job categories: fighter, sorcerer, gatherer, and crafter. These have sub jobs beneath them. Fighter includes swordsman and archer, for instance. Crafter includes blacksmith and cook. Traditional FF classes like Black Mage and Warrior are being avoided, said producer Hiromichi Tanaka to the magazine.
Using the game’s Armory System, you can instantly change your character’s class by making equipment and accessory changes. Your character earns experience in individual classes, learning new skills along the way. Based off your equipment changes, you can create a specialist in a certain job, or make your character into a jack of all trades.